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DX Game Utility Class Library

Submitted on: 1/2/2015 4:42:00 AM
By: Dan Peverill (from psc cd)  
Level: Beginner
User Rating: By 6 Users
Compatibility: C#
Views: 1784
     I made this project with a single goal in mind; to create a reusable Managed DirectX class library that can be used as a foundation for basic 2D games. I hope that I have succeeded. As a fellow game hobbiest, I present the GameUtil class library to you, so you too can benefit from its code. You can use it in any way you so desire; start your own 2D game, extend and/or alter the code for your own needs, or just browse the source code for learning purposes. For your convenience and as a mini-tutorial, I've included a demo project that shows how easy it is to get a basic 2D game engine built, using the GameUtil class library. For more information, please read the About.htm file located in the main GameUtil folder.

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