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Search Results: Page 2 of 3 found. Entries 11 - 20 of 22 found
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  Description
Compatibility
Level/
Author
Views/
Date
Submitted
User Rating
 
  Direct3D8 Spinning PyrimidDirect3D8 Spinning PyrimidMicrosoft Visual C++Beginner /
Simon Price (from psc cd)
891 since
1/1/2015 3:55:00 PM

By 7 Users

       If you are a newbie to either DirectX8 or C++ then this is for you! It is a simple and fully commented program which uses DirectX8 to render a spinning triangle in fullscreen mode. This is my 1st C++/DX8 program and only my 3rd ever C++ program, so while ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  DirectDraw Game DirectX6DirectDraw Game DirectX6C++ (general), Microsoft Visual C++Advanced /
SeanL (from psc cd)
1006 since
1/1/2015 2:29:00 PM

By 4 Users

       I started this game and I noticed there wasn't much DirectDraw Stuff at this place. So I decided to upload my partially made game. It is a tile based game. It tiles out the bitmaps and makes a map. What is done can probably start you on your way to making ...(description truncated)
 
 
  Easy DirectX7 Sound Class (Play Multiple Sounds!)Easy DirectX7 Sound Class (Play Multiple Sounds!)C++ (general), Microsoft Visual C++Intermediate /
Andrew Heinlein (Mouse) (from psc cd)
1315 since
1/1/2015 6:21:00 PM

By 4 Users

       I am making a game that needs the ability to play multiple sounds at one time. After asking around at many fourums, everyone said "you will need to use DirectX" So I downloaded the SDK, and found it kind of confusing, and i dont like to use multiple class ...(description truncated)
 
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  Infinity2D DirectDraw EngineInfinity2D DirectDraw EngineC, C++ (general), Microsoft Visual C++Intermediate /
ShiningKnight (from psc cd)
1148 since
1/2/2015 5:13:00 AM

By 8 Users

       This is a complete 2D Game Engine, it has a DirectDraw, DirectSound, DirectInput wrapper, along with some other kewl stuff.
 
 
  MasterGraphicExMasterGraphicExMicrosoft Visual C++Advanced /
Dan Anderson (from psc cd)
1079 since
1/3/2015 8:13:00 AM

By 3 Users

       This is an extension of the MasterGraphic in the MasterX SDK. With MasterGraphicEx, you can convert to grayscale, to complement, darken, brighten, scale, clip to a rectangle and balance the color. This adds a lot of functionality to MasterGraphic. Note th ...(description truncated)
 
 
  MasterGraphicEx FinalMasterGraphicEx FinalC++ (general), Microsoft Visual C++Advanced /
Dan Anderson (from psc cd)
977 since
1/3/2015 8:52:00 AM

By 5 Users

       MasterGraphicEx adds a lot of functionality to MasterX SDK's MasterGraphic. Such as applying grayscale, complement, color balance, brighten, darken, scaling, clipping, etc... This is the final version of MasterGraphicEx. Everything is now working. The col ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  MVX Isometric Tile Engine ExampleMVX Isometric Tile Engine ExampleMicrosoft Visual C++Intermediate /
Anachronism (from psc cd)
1150 since
1/2/2015 11:33:00 PM

By 2 Users

       An example of how to use the MVX Isometric Tile Engine within the MVX Game Engine.Click here to see a screenshot of this code!(ScreenShot)
 
 
  mvxParticleEngine2D ExamplemvxParticleEngine2D ExampleMicrosoft Visual C++Intermediate /
Anachronism (from psc cd)
1223 since
1/2/2015 10:54:00 PM

By 3 Users

       An example using the 2D particle engine within the MVX Game Engine.Click here to see a screenshot of this code!(ScreenShot)
 
 
  Planet ExplosionPlanet ExplosionMicrosoft Visual C++Intermediate /
zimwman (from psc cd)
1044 since
1/7/2015 2:43:00 AM

By 2 Users

       3D sphere explodes into debries.
 
 
  Setting display mode with Direct XSetting display mode with Direct XC++ (general), Microsoft Visual C++Intermediate /
Joseph Harvey (from psc cd)
860 since
1/2/2015 4:05:00 PM

By 3 Users

       This programs asks the user if his/her video card supports 800x600x16 resolution, and if they choose yes, sets the video mode to 800x600x16 and displays a bitmap fullscreen.
 


Search Results: Page 2 of 3 found. Entries 11 - 20 of 22 found
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