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[*DirectX 8 Isometric RPG - UPDATED!*]

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Submitted on: 11/19/2004 9:13:51 AM
By: Calvin Mayer 
Level: Advanced
User Rating: By 6 Users
Compatibility: VB 6.0
Views: 27375
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     A simple isometric RPG engine that can read maps from a save file, draw the map, draw the player, read walls from a save file, draw an NPC, draw the walls, and can move the character. UPDATE: I got character movement working! As long as the players movement is less than 17 pixels it works fine. Also added NPCs, but they are far from being done. The code is kinda messy, but I will clean it up when I'm done.

 
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Other User Comments

11/19/2004 2:21:15 PMSteadler

Well you arent good at drawing like me:p
Anyways nice try.I see that you have FIREFOX.well i use it too!
kill internet explorer!
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11/20/2004 2:25:15 AMdafhi

excellent work.
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11/20/2004 2:04:47 PMCalvin Mayer

Thanks for the comments, but what does my using Mozilla Firefox have to do with my code? I'll update the code after I work on it a bit.
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11/21/2004 1:16:38 AMBenjamin Turski

The paths to a few files (clsIsometricMap.cls, clsTexture.cls, modDirectXEngine.bas) in IsoRPG.vbp point to the wrong files. When clsIsometricMap.cls is added, it appears to not be the correct file. Breaks in Form_Load of frmMain at the line "map.InitPlayer App.Path & "\Images\Characters\Player.bmp", 50, 108, 5, 0, 0"
InitPlayer is not in clsIsometricMap.cls
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11/21/2004 1:17:22 AMBenjamin Turski

btw.. firefox rocks

LOL
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11/21/2004 6:45:09 PMCalvin Mayer

Thanks Benjamin. I resubmitted it with the correct files and it seems to work now.
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11/22/2004 11:32:54 AMjames kahl

not too bad, but had a problem with the image of the character going behind tiles of the map ???? Keep it going though, it looks promising.
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11/22/2004 2:15:11 PMCalvin Mayer

I fixed the problem you described james, and now the movement works so long as you dont set the player's speed to 17 or more.
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12/2/2004 10:39:50 AMGuillaume GIFFARD

I've not changed any parameter. It crashes when I go on the border of the map. Add some array bounders protections.

If you have only 2 choices as these :
'//Important, only set one of the following 2 to be true.
Private Const UsePollingMethod As Boolean = True
Private Const UseEventMethod As Boolean = False

then defined the second constante with the first one as below :

Private Const UsePollingMethod As Boolean = True
Private Const UseEventMethod As Boolean = Not UsePollingMethod

Very good indeed ! 5 globes !
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1/3/2005 2:00:29 AM

I can't download the file. When I click on the link, i came to 'Page cannot be displayed'.
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2/2/2005 2:28:22 PM

not bad, nice for getting to grips with sprites
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4/3/2005 6:59:21 AM

DirectXDiag is okay on my machine, but when I execute your program it finishes right now and says:
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5/24/2005 2:23:13 AM

Error still occuring in your project.
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3/19/2006 12:17:24 AMJohnny

Any ideas on how to fix the mapeditor problem ? Cause it dosent load npc or buildings
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1/25/2008 5:45:57 PMShorty

Thanks for this :D

Best of luck in over projects.
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