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[ A RPG Helper 2 ]

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Submitted on: 5/8/2004 6:19:06 PM
By: JamesJD  
Level: Intermediate
User Rating: By 5 Users
Compatibility: VB 6.0
Views: 19536
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     My code is just here to help anyone who is need of help when creating their own RPG. My code just as some basics, collision detection, and 'scrolling' techiques... Hope you guys find it useful... Please, leave you comments and votes... I will be adding comments to my code very soon :)

 
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Other User Comments

5/10/2004 3:38:28 PMPaul Bahlawan

nice screen shot :-)
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8/22/2004 7:03:46 PM

Just Wondering
Wan't the point of this. how does it help us. i dont get it

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10/16/2004 1:30:18 AM

Good job, makes since but would help if some comments. As for the people who dont get it, You need to know the basics of making a 2d game.
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10/18/2004 5:42:28 PM

Hey, I like the coding and all, but, why not leave any comments to explain to people a little better how it works. I got the jists of it, but, didnt grasp the whole concept, and I know the fundaments of 2d games, such as sprite collision, detection, movement and such
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10/18/2004 11:49:14 PMMiles Cloud

Very Interesting, although I noticed the collision detection can be improved a lot with the api function RectInRgn. You should check it out, and good luck in the future! (BTW, I'm actually making my own RPG adventure in VB. Not very far on it though.)
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11/21/2004 12:22:58 AM

very nice. this collision detection works great. you should add comments though, it took me forever to figure out how it worked and most people might night sit there that long heh.
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12/29/2004 7:11:20 AM

I would really like to view this project, but I can't download it =/, What am I doing wrong? I just get a "The page can not be viewed" (Sidan kan inte visas)
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12/30/2004 6:01:27 PMJamesJD

Right click on the link and try 'Save As Targer'...
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10/16/2006 10:31:11 PMStar

BRAVO!!! Finally a demo of something basic that works! If one is to examine it close enough they would see that it is the building blocks or fundamentals. Much better than jumping into several arrays, functions, etc. It's not Everquest, but I give you props! You have already gotten good reviews I see. Keep up the good work. Remember... comment comment comment, the most important part of coding.
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