Provide an Object Oriented template for hex board game creation. I am tired of reading supposedly object oriented examples that get a mouse click and search all the objects to see which one "Contains" the click point.
This is not object-oriented to me...It's a hack. In my example all the game components handle their own mouse clicks, and call the LAYEREDPane listener.
Let's work together to make the best/most understandable FREE templates. Email me with your suggestions for improvement: firstname.lastname@example.org.
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