Important alert: (current site time 7/15/2013 5:17:13 PM EDT)
 

Browse Category or Search Results.

Search Results: Page 5 of 11 found. Entries 41 - 50 of 102 found
Jump to page: 1 2 3 4 5 6 7 8 9 10 ...

  Description
Compatibility
Level/
Author
Views/
Date
Submitted
User Rating
 
  DirectX 7.0 Animation and APIs Example/TutorialDirectX 7.0 Animation and APIs Example/TutorialMicrosoft Visual C++Beginner /
Patrick Gallagher
6207 since
2/21/2001 10:57:20 PM

By 1 Users

       This program I just used to see if my DirectX actually worked... =) But after I commented it in mass, I noticed that it could be useful for aspiring DirectX Windows API Animation programmers. So what this does is open a window and make an animation inside ...(description truncated)
 
 
  DirectX 8 FunctionsDirectX 8 FunctionsC++ (general), Microsoft Visual C++, Borland C++Beginner /
Andrew Carter
4031 since
5/23/2002 3:07:18 PM

By 3 Users

       Fix DirectX 8 Functions.
 
 
  DirectX AnimationDirectX AnimationC++ (general), Microsoft Visual C++Intermediate /
zimwman
2868 since
10/13/2004 1:04:41 PM
Unrated
       Biped Animatied Character
 
 
  DirectX Fire EffectDirectX Fire EffectMicrosoft Visual C++Intermediate /
Anachronism
7520 since
8/15/2001 2:16:35 AM

By 2 Users

       Creates a fire effect on the screen. Similar to my previous DOS fire effect, but for DirectX. Read the readme file for more.Click here to see a screenshot of this code!(ScreenShot)
 
 
  DirectX GameDirectX GameC++ (general), Microsoft Visual C++Advanced /
DanielTheGreat
4650 since
12/9/2002 12:42:21 AM

By 1 Users

       Demonstrates how to use DirectX in a space-like game.Click here to see a screenshot of this code!(ScreenShot)
 
 
  DirectX RockDirectX RockC++ (general), Microsoft Visual C++, Borland C++Advanced /
Mike Vandelay
2487 since
1/17/2006 12:43:29 PM

By 1 Users

       This program demonstrates loading Wavefront OBJ files in DirectX by loading a rock. There's a demo at http://www.coolgroups.com/dxrock/. Click here to see a screenshot of this code!(ScreenShot)
 
 
  Display random colorful rectangles!!Display random colorful rectangles!!C, C++ (general), Microsoft Visual C++Beginner /
3688 since
1/20/2002 1:00:41 PM
Unrated
       This program demostrates the use of the GDI to create random rectangles with random colors in a windowed environment.
 
 
  DX Bitamp DemoDX Bitamp DemoC++ (general), Microsoft Visual C++Intermediate /
Joe Creaney
3298 since
10/23/2008 1:48:47 PM
Unrated
       Another little graphics experiment this time in DirectX. I created a bitmap graphic and and a random dot background that is animated
 
 
  Eagle 2.5D Level EditorEagle 2.5D Level EditorMicrosoft Visual C++, Borland C++Intermediate /
Iain Fraser
3236 since
4/28/2002 11:01:17 AM

By 1 Users

       This is the leveleditor for my Eagle2.5D grpahics engine (super mario kart style graphis) it creates the file format .map which does not use exterior resources like bitmaps. But this will be useless without the Eagle2.5D downlaod so you might as well down ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  Easy DirectX7 Sound Class (Play Multiple Sounds!)Easy DirectX7 Sound Class (Play Multiple Sounds!)C++ (general), Microsoft Visual C++Intermediate /
Andrew Heinlein (Mouse)
9375 since
1/15/2001 5:11:33 PM

By 4 Users
4 Excellent Ratings
       I am making a game that needs the ability to play multiple sounds at one time. After asking around at many fourums, everyone said "you will need to use DirectX" So I downloaded the SDK, and found it kind of confusing, and i dont like to use multiple class ...(description truncated)
 


Search Results: Page 5 of 11 found. Entries 41 - 50 of 102 found
Jump to page: 1 2 3 4 5 6 7 8 9 10 ...


Compatibility Filter Profile:

C
C++ (general)
Microsoft Visual C++
Borland C++
UNIX C++