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Description | Compatibility | Level/ Author | Views/ Date Submitted | User Rating |
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DirectX 7.0 Animation and APIs Example/Tutorial | Microsoft Visual C++ | Beginner / Patrick Gallagher | 6207 since 2/21/2001 10:57:20 PM |
By 1 Users
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This program I just used to see if my DirectX actually worked... =) But after I commented it in mass, I noticed that it could be useful for aspiring DirectX Windows API Animation programmers. So what this does is open a window and make an animation inside ...(description truncated) |
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DirectX 8 Functions | C++ (general), Microsoft Visual C++, Borland C++ | Beginner / Andrew Carter | 4031 since 5/23/2002 3:07:18 PM |
By 3 Users
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Fix DirectX 8 Functions. |
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DirectX Animation | C++ (general), Microsoft Visual C++ | Intermediate / zimwman | 2868 since 10/13/2004 1:04:41 PM | Unrated
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Biped Animatied Character |
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DirectX Fire Effect | Microsoft Visual C++ | Intermediate / Anachronism | 7520 since 8/15/2001 2:16:35 AM |
By 2 Users
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Creates a fire effect on the screen. Similar to my previous DOS fire effect, but for DirectX. Read the readme file for more. (ScreenShot) |
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DirectX Game | C++ (general), Microsoft Visual C++ | Advanced / DanielTheGreat | 4650 since 12/9/2002 12:42:21 AM |
By 1 Users
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Demonstrates how to use DirectX in a space-like game. (ScreenShot) |
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DirectX Rock | C++ (general), Microsoft Visual C++, Borland C++ | Advanced / Mike Vandelay | 2487 since 1/17/2006 12:43:29 PM |
By 1 Users
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This program demonstrates loading Wavefront OBJ files in DirectX by loading a rock. There's a demo at http://www.coolgroups.com/dxrock/.
(ScreenShot) |
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Display random colorful rectangles!! | C, C++ (general), Microsoft Visual C++ | Beginner /
| 3688 since 1/20/2002 1:00:41 PM | Unrated
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This program demostrates the use of the GDI
to create random rectangles with random colors
in a windowed environment. |
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DX Bitamp Demo | C++ (general), Microsoft Visual C++ | Intermediate / Joe Creaney | 3298 since 10/23/2008 1:48:47 PM | Unrated
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Another little graphics experiment this time in DirectX. I created a bitmap graphic and and a random dot background that is animated |
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Eagle 2.5D Level Editor | Microsoft Visual C++, Borland C++ | Intermediate / Iain Fraser | 3236 since 4/28/2002 11:01:17 AM |
By 1 Users
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This is the leveleditor for my Eagle2.5D grpahics engine (super mario kart style graphis) it creates the file format .map which does not use exterior resources like bitmaps. But this will be useless without the Eagle2.5D downlaod so you might as well down ...(description truncated) (ScreenShot) |
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Easy DirectX7 Sound Class (Play Multiple Sounds!) | C++ (general), Microsoft Visual C++ | Intermediate / Andrew Heinlein (Mouse) | 9375 since 1/15/2001 5:11:33 PM |
By 4 Users 4 Excellent Ratings
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I am making a game that needs the ability to play multiple sounds at one time. After asking around at many fourums, everyone said "you will need to use DirectX" So I downloaded the SDK, and found it kind of confusing, and i dont like to use multiple class ...(description truncated) |
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