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  Audio compression using directshow or directXAudio compression using directshow or directXC, C++ (general), Microsoft Visual C++, Borland C++Intermediate /
All Mankind (from psc cd)
2926 since
1/8/2015 4:21:00 AM

By 2 Users

       This code demonstrates how to use installed audio codecs to compress a WAVE file.
 
 
  Chess Game 3D using DirectXChess Game 3D using DirectXC++ (general), Microsoft Visual C++Advanced /
Claudio Cavalhieri (from psc cd)
5463 since
1/7/2015 10:48:00 PM

By 4 Users

       A Complete 3D Chess Game using DirectX ...Click here to see a screenshot of this code!(ScreenShot)
 
 
  ChronoBlox Version 2.0ChronoBlox Version 2.0C++ (general), Microsoft Visual C++, Borland C++Intermediate /
Chronx (from psc cd)
4010 since
1/7/2015 7:05:00 PM

By 11 Users

       This is a Tetris-Style game that I wrote to get a feel for writing games. All the standard tetris rules apply.Click here to see a screenshot of this code!(ScreenShot)
 
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  Terrain Modeling 3D V3Terrain Modeling 3D V3Microsoft Visual C++Intermediate /
zimwman (from psc cd)
1638 since
1/7/2015 11:42:00 AM

By 3 Users

       Modeling Terrain, Raise Mountains, Carve Valleys, Water, Plant Trees.
 
 
  Planet ExplosionPlanet ExplosionMicrosoft Visual C++Intermediate /
zimwman (from psc cd)
1420 since
1/7/2015 2:43:00 AM

By 2 Users

       3D sphere explodes into debries.
 
 
  City with cars and people walkingCity with cars and people walkingC, C++ (general), Microsoft Visual C++Advanced /
zimwman (from psc cd)
2763 since
1/6/2015 4:15:00 PM

By 7 Users

       3D City with cars interacting and people walking
 
 
  City With Cars InteractingCity With Cars InteractingC, C++ (general), Microsoft Visual C++Advanced /
zimwman (from psc cd)
2582 since
1/6/2015 3:45:00 PM

By 2 Users

       3D city with cars interacting.
 
 
  City with carsCity with carsMicrosoft Visual C++Intermediate /
zimwman (from psc cd)
3003 since
1/6/2015 2:26:00 PM

By 5 Users

       3D city with cars
 
 
  DDUtility (DirectDraw Utility) Use this instead of Microsofts DDUtil. (UPDATE)DDUtility (DirectDraw Utility) Use this instead of Microsofts DDUtil. (UPDATE)Microsoft Visual C++Advanced /
James Dougherty (from psc cd)
2535 since
1/5/2015 12:09:00 AM

By 3 Users

       I needed a utility for my new game and Microsofts didn't work the way I wanted so I made my own. This one is better in many ways. First, you don't have to create a window or window procedure every time you make a new program, it does it for you! Second of ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  Direct3D For Dummiez!Direct3D For Dummiez!C++ (general), Microsoft Visual C++, Borland C++Advanced /
Matt Carpenter (from psc cd)
2529 since
1/4/2015 3:23:00 AM

By 5 Users

       Learn Direct3D 8.1 The easy way with this tutorial. Commented Tutorial in HTML and full Source Code Included! If you like this, please rate it here on PSC! Thanks ;)Click here to see a screenshot of this code!(ScreenShot)
 
 
  MasterGraphicEx FinalMasterGraphicEx FinalC++ (general), Microsoft Visual C++Advanced /
Dan Anderson (from psc cd)
1249 since
1/3/2015 8:52:00 AM

By 5 Users

       MasterGraphicEx adds a lot of functionality to MasterX SDK's MasterGraphic. Such as applying grayscale, complement, color balance, brighten, darken, scaling, clipping, etc... This is the final version of MasterGraphicEx. Everything is now working. The col ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  MasterGraphicExMasterGraphicExMicrosoft Visual C++Advanced /
Dan Anderson (from psc cd)
1473 since
1/3/2015 8:13:00 AM

By 3 Users

       This is an extension of the MasterGraphic in the MasterX SDK. With MasterGraphicEx, you can convert to grayscale, to complement, darken, brighten, scale, clip to a rectangle and balance the color. This adds a lot of functionality to MasterGraphic. Note th ...(description truncated)
 
 
  MVX Isometric Tile Engine ExampleMVX Isometric Tile Engine ExampleMicrosoft Visual C++Intermediate /
Anachronism (from psc cd)
1483 since
1/2/2015 11:33:00 PM

By 2 Users

       An example of how to use the MVX Isometric Tile Engine within the MVX Game Engine.Click here to see a screenshot of this code!(ScreenShot)
 
 
  mvxParticleEngine2D ExamplemvxParticleEngine2D ExampleMicrosoft Visual C++Intermediate /
Anachronism (from psc cd)
1657 since
1/2/2015 10:54:00 PM

By 3 Users

       An example using the 2D particle engine within the MVX Game Engine.Click here to see a screenshot of this code!(ScreenShot)
 
 
  The MVX Game EngineThe MVX Game EngineMicrosoft Visual C++Intermediate /
Anachronism (from psc cd)
1449 since
1/2/2015 10:36:00 PM

By 5 Users

       The MVX Game Engine is a combination of various functions and classes you can use to create your own video games or DirectX8 applications.Click here to see a screenshot of this code!(ScreenShot)
 
 
  Digital Poker v2.0Digital Poker v2.0Microsoft Visual C++Intermediate /
Mahalosoft (from psc cd)
2863 since
1/2/2015 10:09:00 PM

By 4 Users

       A small light weight video poker clone to procrastinate with when you should be working on that script or coding your companies next front end GUI app. I submitted a video poker clone a while back. It was grossly overweight(a little over 6.5 megs!!!). It ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  Setting display mode with Direct XSetting display mode with Direct XC++ (general), Microsoft Visual C++Intermediate /
Joseph Harvey (from psc cd)
1146 since
1/2/2015 4:05:00 PM

By 3 Users

       This programs asks the user if his/her video card supports 800x600x16 resolution, and if they choose yes, sets the video mode to 800x600x16 and displays a bitmap fullscreen.
 
 
  Infinity2D DirectDraw EngineInfinity2D DirectDraw EngineC, C++ (general), Microsoft Visual C++Intermediate /
ShiningKnight (from psc cd)
1445 since
1/2/2015 5:13:00 AM

By 8 Users

       This is a complete 2D Game Engine, it has a DirectDraw, DirectSound, DirectInput wrapper, along with some other kewl stuff.
 
 
  BMDXCtlsBMDXCtlsMicrosoft Visual C++Advanced /
Benjamin Marty (from psc cd)
3352 since
1/2/2015 3:54:00 AM

By 3 Users

       COM Component designed to make full screen scrolling maps easy, especially from Visual Basic. This is the VC++ 6.0 source code of the graphics engine for the <A HREF="http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=22201&lngWId=1">Scr ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  Easy DirectX7 Sound Class (Play Multiple Sounds!)Easy DirectX7 Sound Class (Play Multiple Sounds!)C++ (general), Microsoft Visual C++Intermediate /
Andrew Heinlein (Mouse) (from psc cd)
1693 since
1/1/2015 6:21:00 PM

By 4 Users

       I am making a game that needs the ability to play multiple sounds at one time. After asking around at many fourums, everyone said "you will need to use DirectX" So I downloaded the SDK, and found it kind of confusing, and i dont like to use multiple class ...(description truncated)
 


Search Results: Page 1 of 2 found. Entries 1 - 20 of 22 found
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C
C++ (general)
Microsoft Visual C++
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UNIX C++