Other Entries by Harry Balzonya (from psc cd).

Search Results: Page 1 of 1 found. Entries 1 - 3 of 3 found
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  engine3dengine3dCAdvanced /
Harry Balzonya (from psc cd)
1894 since
1/10/2015 3:59:00 AM

By 3 Users

       Software rasterizer with openGL style interface. Implements bilinear, trilinear, and anisotropic filtering. Filtered image scaling, mipmap generation. Polygon/triangle/quad/strip type input. Smooth shaded directional/positional, constant/linear/quadratic ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  qpEngineqpEngineC++ (general)Advanced /
Harry Balzonya (from psc cd)
665 since
1/8/2015 1:00:00 AM

By 4 Users

       qpEngine is a 2d rendering engine with 3d elements. Supports 8,16,24 & 32 bit modes. Features: aligned fills, RLE compression, decompression and blits, alpha transparency, affine and perspective correct texture mapping. New: Added MMX copy/fill routi ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  Software ShadersSoftware ShadersC++ (general)Intermediate /
Harry Balzonya (from psc cd)
1021 since
1/8/2015 2:13:00 AM

By 5 Users

       Software rendering algorithms, implements: point, wireframe, Lambert, Gouraud, Phong/Blinn Lighting models, texture mapping, tangent space Normal/Bump mapping, colored lighting, includes several meshes, textures, and normal maps, uses a proprietary mesh f ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
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Search Results: Page 1 of 1 found. Entries 1 - 3 of 3 found

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C
C++ (general)
Microsoft Visual C++
Borland C++
UNIX C++