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Description | Compatibility | Level/ Author | Views/ Date Submitted | User Rating |
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A Quest to a 3D Engine Programming Lesson 4: Transformations | VB 5.0, VB 6.0 | Beginner / polaris | 7057 since 7/9/2006 10:30:24 AM |
By 5 Users 2 Excellent Ratings
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This 4th tutorial of my Quest to a 3D Engine programming series, deals with polygon drawing and object transformation (scale,rotate,translate).
It introduces a new vertex format for drawing
3D colored vertice.
Leave feedbacks and comments (ScreenShot) |
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A Quest to a 3D Engine Programming Lesson 5: Adding Textured Scene | VB 5.0, VB 6.0 | Beginner / polaris | 4926 since 7/11/2006 4:09:49 PM |
By 2 Users
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This 5th tutorial of my Quest to a 3D Engine programming series, deals with polygon drawing and object transformation (scale,rotate,translate), all drawing code is encapsulated in a New Hi polygon management class, this mesh Manager is very Fast and robus ...(description truncated) (ScreenShot) |
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A Quest to a 3D Engine Programming Lesson 6: Adding First Person Shooter Camera | VB 5.0, VB 6.0 | Beginner / polaris | 6206 since 7/13/2006 1:58:53 AM |
By 3 Users 2 Excellent Ratings
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This 6th tutorial of my Quest to a 3D Engine programming series, deals with Advanced Camera System, a new Camera Class has been Added. It handle both 6DOF (6 Degree of Freedom) and FPS camera. An Input Class have been implemented it handles All input devi ...(description truncated) (ScreenShot) |
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A Revolving Chain | VB 5.0, VB 6.0 | Intermediate / Chris Seelbach | 2440 since 6/13/2007 2:56:13 PM |
By 1 Users
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Just having a bit of fun with mathmatics, and the D3DTLVertex structure. Written in DX7. (ScreenShot) |
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A Revolving Chain v.2 | VB 6.0 | Intermediate / Chris Seelbach | 3324 since 9/3/2007 10:22:50 AM | Unrated
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Completed, and optimized a bit further. Written in DX7. Zip ~ 150K (ScreenShot) |
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A Shaded 3D Cube w/o DirectX | VB 5.0, VB 6.0 | Beginner / Simon Price | 13524 since 5/4/2000 5:59:29 PM |
By 6 Users 4 Excellent Ratings
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You can spin around a 3D cube in realtime at fast frame rates (I can get 67 fps on my 400Mhz PC) in one of 3 rendering modes : wireframe, filled polygons, lighted/shaded polygons. VERY short and simple code, good intro to 3D. |
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A Simple DirectX 7 Example | VB 5.0 | Intermediate / >Hawk< | 4009 since 7/20/2002 7:28:55 AM | Unrated
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This code demonstrates basic uses of direct x 7 with visual basic depicted through a box and graphics. This program gives you stats in a seperate window and code is easy to understand. (ScreenShot) |
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A Simple Sine Wave Generator (DirectSound) | VB 6.0 | Intermediate / vb_elmar | 21465 since 11/13/2005 5:21:35 PM |
By 4 Users 3 Excellent Ratings
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Please Vote. Sine wave generator 3390 Byte. Simple code. Calculates a sine wave and plays the wave from Ram - no wave file *.wav. You can change the frequency with a slider. There is no "crackling sound" in the loudspeaker when changing the frequency or v ...(description truncated) (ScreenShot) |
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A Space Arcade Game | VB 6.0 | Intermediate / Nick Meuir | 3377 since 6/5/2004 5:20:41 PM |
By 1 Users
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**FIXED FORM PROBLEM** This is my first ever 'game' so, it's probably bugged, and lots of messy code. It's done in VB and DirectDraw. Graphics made by Brady.
If it helps you, great - if not, sorry. (ScreenShot) |
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A Step by Step Quest to 3D Engine Programming Lesson 1: initialization | VB 5.0, VB 6.0 | Beginner / polaris | 5143 since 7/7/2006 2:33:41 AM |
By 4 Users 3 Excellent Ratings
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This is the First tutorials of A quest for a 3D engine progamming.
This lesson #1 shows how to design the engine objects and initialize 3D device for drawing,compute frames per second.
this is a very easy readable for beginners and people who want to star ...(description truncated) (ScreenShot) |
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