Other Entries by (Tim Miron) yar-interactive software (from psc cd)

Search Results: Page 1 of 1 found. Entries 1 - 13 of 13 found
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  _ TUTORIAL: BitBlt & GDI32 for the Thick-Headed: BitBlt explained, + Load Sprites, Double Buffering!_ TUTORIAL: BitBlt & GDI32 for the Thick-Headed: BitBlt explained, + Load Sprites, Double Buffering!VB 4.0 (32-bit), VB 5.0, VB 6.0, VB ScriptIntermediate /
(Tim Miron) yar-interactive software (from psc cd)
9855 since
1/26/2015 12:53:00 AM

By 71 Users

       "BitBlt [and GDI32] for the Thick Headed" is an in-depth, plain-english, streight-forward tutorial that teaches everything there is to know about BitBlt, and some related API. It covers everything from loading bitmap files into memory (no more picture box ...(description truncated)
 
 
  AMAZINGLY FAST IMAGE ROTATION *REALTIME*AMAZINGLY FAST IMAGE ROTATION *REALTIME*VB 4.0 (32-bit), VB 5.0, VB 6.0Advanced /
(Tim Miron) yar-interactive software (from psc cd)
3551 since
1/28/2015 12:15:00 PM

By 19 Users

       I wrote this to be a part of my game engine. It's purpose is to rotate a bitmap, for example, a sprite in a game, to any angle (fixed point only) in realtime, that is, fast enough that it can be done on a frame-by-frame basis in the game. For example, if ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  An Awsome Game - BotMatch - 2 Player ROBOT WARS Game [multiple weapons, shields, great GUI] **An Awsome Game - BotMatch - 2 Player ROBOT WARS Game [multiple weapons, shields, great GUI] **VB 5.0, VB 6.0Intermediate /
(Tim Miron) yar-interactive software (from psc cd)
919 since
1/19/2015 5:37:00 PM

By 23 Users

       BotMatch is a game I started as a school assignment last semester, but continued to work on a little bit throughout the summer... You and an opponent battle your BOTs out, in a quick-moving shooting arcade style game. With an array of weapons and shiel ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
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  BOTMATCH - * Updated 07/20 * 3D HIGH-SPEED COMBAT GAME!  Build It! Battle It! MUST SEE *BOTMATCH - * Updated 07/20 * 3D HIGH-SPEED COMBAT GAME! Build It! Battle It! MUST SEE *VB 5.0, VB 6.0Advanced /
(Tim Miron) yar-interactive software (from psc cd)
3251 since
2/3/2015 2:47:00 PM

By 79 Users

       * UPDATED JULY 2008 - Many new features (see included whatsnew.txt), tweaks and optimizations, some reworking of ONLINE GAME LOBBY system (consider this public beta). Please come online and try out the game against others! BotMatch Secondary Protocal is t ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  BOTMATCH - **UPDATED** - see screen shot - AI, 2 player battle, fast moving and FUN!BOTMATCH - **UPDATED** - see screen shot - AI, 2 player battle, fast moving and FUN!VB 4.0 (32-bit), VB 5.0, VB 6.0Intermediate /
(Tim Miron) yar-interactive software (from psc cd)
682 since
1/21/2015 11:39:00 PM

By 14 Users

       This is an update to the game I submitted a few months back called BOTMATCH, a fast moving action-packed game... Now with the new BOTMATCH I've completed the AI player, which is a worthy oponent for the best of arcade junkys, with 2 different skill levels ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  Create your own TABBED DIALOG WITHOUT any OCXs/API! IMPROVED!Create your own TABBED DIALOG WITHOUT any OCXs/API! IMPROVED!VB 6.0Intermediate /
(Tim Miron) yar-interactive software (from psc cd)
629 since
1/9/2015 11:57:00 PM

By 7 Users

       This is an IMPROVED version of my other "Create your own tabbed dialog" like the other this code lets you create a tabbed dialog (like the tabs used in property pages) without using any OCX/API! In this version, I've gotten rid of that dotted focus box th ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  Create your own tabbed dialog.Create your own tabbed dialog.VB 5.0, VB 6.0Beginner /
(Tim Miron) yar-interactive software (from psc cd)
675 since
1/9/2015 10:47:00 AM

By 11 Users

       Demonstrates how you can create your own tabbed dialogs without the use of any OCXs or API. Only 2.8 KB to download! This code is HEAVILY COMMENTED, and explains in plain english what every little line does, this example includes 3 tabs, you can customize ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  Dictionary-Based english Text CompressionDictionary-Based english Text CompressionVB 5.0, VB 6.0Intermediate /
(Tim Miron) yar-interactive software (from psc cd)
1195 since
2/18/2015 10:04:00 PM

By 3 Users

       *Now about 50% faster compress performance, fixed some glitches and improved compression ratio. *UPDATED: Now supports both upper and lower case words (any sentence should come out fine regardless of case, etc.) + Some performance and compression optimiza ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  Make a form SHAKE (looks like an earthquake)Make a form SHAKE (looks like an earthquake)VB 6.0Beginner /
(Tim Miron) yar-interactive software (from psc cd)
2654 since
1/9/2015 11:24:00 PM

By 5 Users

       Makes a form shake when a button is pushed, I made this for a game i'm working on, great for explosion effects, makes the form shake/vibrate on the spot (like the BUZZ in yahoo messenger)
 
 
  OPTIMISED circular collision detection -100% performance speed upgrade from most traditional methodsOPTIMISED circular collision detection -100% performance speed upgrade from most traditional methodsVB 4.0 (16-bit), VB 4.0 (32-bit), VB 5.0, VB 6.0Intermediate /
(Tim Miron) yar-interactive software (from psc cd)
771 since
1/20/2015 9:31:00 AM

By 2 Users

       This code performs a collission-detection calculation between two circles using some really basic trig. Usefull for games... Performance much higher than traditional circle-collision detection... only takes 45% the amount of time to do the same thing as m ...(description truncated)
 
 
  Parsing Concepts and Algorithm techniques (PART 1)Parsing Concepts and Algorithm techniques (PART 1)VB 3.0, VB 4.0 (16-bit), VB 4.0 (32-bit), VB 5.0, VB 6.0, VB Script, ASP (Active Server Pages) , VBA MS Access, VBA MS ExcelIntermediate /
(Tim Miron) yar-interactive software (from psc cd)
599 since
1/11/2015 12:24:00 AM

By 7 Users

       Explores and teaches parsing algorithm techniques (PART 1)
 
 
  Polygon Animation Editor (PAN File Editor)Polygon Animation Editor (PAN File Editor)VB 5.0, VB 6.0Intermediate /
(Tim Miron) yar-interactive software (from psc cd)
1179 since
2/3/2015 5:18:00 AM

By 9 Users

       PAN files are best described as an animated version of a Windows Meta File. Each frame of the animation is composed of shapes, be it Rectangles, Ellipses, Lines or freehand Polygons. This animation system is implimented widely in my upcomming game 'BotMat ...(description truncated)Click here to see a screenshot of this code!(ScreenShot)
 
 
  TIPS: Optimizing your VB code-15 ways to tighten your codeTIPS: Optimizing your VB code-15 ways to tighten your codeVB 4.0 (16-bit), VB 4.0 (32-bit), VB 5.0, VB 6.0Intermediate /
(Tim Miron) yar-interactive software (from psc cd)
555 since
1/19/2015 12:04:00 AM

By 12 Users

       This article is just a paper i wrote, in jot-note form about diferent things to check for while programming in VB to make your program run as efficiently as possible, it is concentrated on making your program faster and is a must see for game developers! ...(description truncated)
 


Search Results: Page 1 of 1 found. Entries 1 - 13 of 13 found

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